namespace Dict.DataModel
{
    public class TableTalentAdvenced
    {
		/// <summary>
		/// id
		/// </summary>
		public string id;
		/// <summary>
		/// 英雄ID
		/// </summary>
		public string warId;
		/// <summary>
		/// 1主干0分支
		/// </summary>
		public int trunck;
		/// <summary>
		/// 天赋阶层
		/// </summary>
		public string talentLevel;
		/// <summary>
		/// 前置1
		/// </summary>
		public string parent;
		/// <summary>
		/// 前置2
		/// </summary>
		public string parent2;
		/// <summary>
		/// 天赋ID
		/// </summary>
		public string talentId;
		/// <summary>
		/// 等级限制
		/// </summary>
		public int levelLimit;
		/// <summary>
		/// 攻击成长
		/// </summary>
		public double attGrow;
		/// <summary>
		/// 生命成长
		/// </summary>
		public double hpGrow;
		/// <summary>
		/// 物防成长
		/// </summary>
		public double pdefGrow;
		/// <summary>
		/// 法防成长
		/// </summary>
		public double mdefGrow;
		/// <summary>
		/// 攻击常值加成
		/// </summary>
		public double attConstAdd;
		/// <summary>
		/// 生命常值加成
		/// </summary>
		public double hpConstAdd;
		/// <summary>
		/// 物防常值加成
		/// </summary>
		public double pdefConstAdd;
		/// <summary>
		/// 法防常值加成
		/// </summary>
		public double mdefConstAdd;
		/// <summary>
		/// 消耗
		/// </summary>
		public string cost;
		/// <summary>
		/// 图标
		/// </summary>
		public string icon;
public string[] parent_array{	
get{	
		string[] tmp = {parent,parent2};	
		return tmp;	
}	
}	

    }
}

    